With Borderlands 4, Gearbox Software is pushing toward a far larger, seamless world, and that factored into the developer's decision to drop the minimap seen in previous installments. During the PAX East 2025 panel, Gearbox founder and president Randy Pitchford explained: This is the biggest (by far) universe that we've built, and it's seamless. There's no load times. You see something anywhere on the screen, a mile away up in the sky, and you will be able to get there. We made a big freaking world. And a lot of the things you do can be local space, but a […]
Read full article at https://wccftech.com/borderlands-4-is-more-vertical-and-lets-you-go-anywhere-and-thats-why-it-doesnt-have-a-minimap/
from Wccftech https://ift.tt/pHvQYKW
0 Comments